myvar_0 = GetPrimitiveParameter(0)
myvar_1 = GlobalObjManager["getObjectGUIDFromObjectId"](GlobalObjManager, myvar_0)
myvar_2 = GetPrimitiveParameter(1)
myvar_3 = GlobalObjManager["getObjectGUIDFromObjectId"](GlobalObjManager, myvar_2)
myvar_4 = Neighborhood["new"]()
myvar_5 = GetSimulatorGlobal(SimulatorGlobal["Current House"])
local myvar_6 = 0
	if (myvar_4["isValidLot"](myvar_4, myvar_5) ~= 0) then 


	myvar_6 = myvar_4["getLotOwner"](myvar_4, myvar_5)
else
	SetScriptReturnValue(False)
	return 
end
myvar_7 = Inventory["new"](Inventory["kTypeNeighbor"], myvar_6)
myvar_8 = myvar_7["getTokens"](myvar_7)
for loopvar1, loopvar2 in myvar_8 do 
myvar_14 = myvar_7["getTokenArchiveGUIDS"](myvar_7, nil)
myvar_14 = nil
for loopvar1, loopvar2 in myvar_14 do 
	if (myvar_3 == loopvar2) then
	local myvar_15 = True
end
	if (myvar_1 == loopvar2) then
	local myvar_16 = True
end
	if (myvar_15 ~= 0) then 
myvar_15 = myvar_15

		if (myvar_16 ~= 0) then 
myvar_16 = myvar_16

		SetScriptReturnValue(True)
		SetTemp(0, myvar_6)
		local myvar_22 = 1
		SetTemp(myvar_22, myvar_14)
		return 
	end
end
end
end
local myvar_11 = False
SetScriptReturnValue(myvar_11)
